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A curated list of Multiplayer Game Network Programming Resources

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What's inside

Articles

Videos

Libraries

  • Actionhero

    A node.js API server framework for TCP sockets, websockets and HTTP clients.

  • Agones

    Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes

  • Barebones Master Server

    Backend framework with auth, profile, lobby, chat features for Unity.

  • BestoNet

    GGPO-style rollback networking for fighting game in Unity/C#.

  • Colyseus

    Authoritative multiplayer game server backend framework.

  • DarkRift 2

    Unity focused high-performance multi-threaded multiplayer networking solution.

Tools

  • CapAnalysis

    Web visual tool to analyze captured network traffic. (Ubuntu, Debian)

  • clumsy

    Network condition simulation utility. (Windows)

  • matchmaker

    Matchmaking simulator with real worldwide player data (Go).

  • mitmproxy

    Web debugging proxy server. (Windows, macOS, Linux)

  • netem

    Network emulation for testing protocols. (Linux)

  • Network Link Conditioner

    Network environment simulation utility. (macOS, iOS)

Showing a sample of 147 resources. View the full list on GitHub →