awesome-sdl
github.com/robloach/awesome-sdl ↗Curated list of awesome libraries and bindings for SDL.
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Installation instructions →What's inside
GUI & UI Toolkits
- Agar
Portable GUI toolkit for C/C++ cross-platform apps using SDL as a rendering target
- cimgui-sdl2
Auto-generated C bindings for Dear ImGui using the SDL2 backend
- Dear ImGui
Industry-standard immediate-mode C++ GUI library for game dev tools with SDL backend
- GUIslice
Lightweight embedded GUI in C for touchscreens, using SDL as its desktop simulation target
- kiss_sdl
Simple, lightweight C widget toolkit (buttons, textboxes, scrollbars) built for SDL2
- LVGL
Embedded system GUI engine with an official desktop SDL simulator driver
Emulators & Media Frontends
- Amiberry
Optimized Amiga emulator for ARM and desktop platforms built with SDL2
- Dolphin Emulator
GameCube/Wii emulator using SDL for cross-platform controller handling
- DOSBox-Staging
Modernized, active fork of DOSBox built heavily on SDL2
- DuckStation
PlayStation 1 emulator using SDL2 for audio output and controller mapping
- Hypseus Singe
SDL3-based Daphne Laserdisc arcade game emulator
- MAME
Arcade machine emulator using SDL to run on Linux, macOS, and BSD systems
Language Bindings & Wrappers
- BeefLibs SDL2
Native bindings for the performance-focused Beef programming language
- BindBC-SDL
D programming language dynamic bindings for SDL2 and extensions
- DerelictSDL2
D language bindings for SDL2
- go-sdl2
Go language wrappers for SDL2 and its extension libraries
- Haskell-sdl2
High-level, type-safe Haskell bindings for SDL2
- libsdl4j
Java Native Access (JNA) bindings for SDL2
Rendering & Shader Utilities
- bgfx
Cross-platform, graphics API-agnostic rendering engine that pairs with SDL windowing
- gl3w
OpenGL extension loader routinely bundled into SDL boilerplate setups
- glad
OpenGL extension loader routinely bundled into SDL boilerplate setups
- HybridRenderingEngine
Clustered forward/deferred 3D renderer written in C++ and OpenGL with SDL2
- Milton
Open-source endless-canvas painting application utilizing C++ and SDL
- SDL2_shader
Unofficial SDL2 extension library allowing custom HLSL/GLSL shaders on SDL renderers
System Shims, Portability, & Helper Libraries
- Box2D
2D physics engine commonly paired with SDL rendering pipelines
- Chipmunk2D
Fast 2D rigid body physics library with community-maintained SDL render wrappers
- Circle-libsdl2
Bare-metal SDL2 shim enabling SDL apps to run on Raspberry Pi with no operating system
- Cytopia
Open-source retro city building game engine built on SDL2
- GGPO
Peer-to-peer rollback networking SDK frequently paired with SDL for frame-accurate input polling
- libx11-compat
X11 compatibility shim built on top of SDL for lightweight environments
2D & 3D Game Engines
- Castle Game Engine
Cross-platform 3D and 2D game engine written in Object Pascal using SDL2
- FNA
High-performance re-implementation of the Microsoft XNA 4.0 framework using SDL2
- Godot Engine
Uses SDL abstractions on specific display platforms and backends
- LÖVE (Love2D)
Popular Lua-based 2D game framework using SDL for windowing and events
- Lumina Engine
Multiplatform 2D RPG engine designed for PC and homebrew consoles via SDL2
- Nozomi Engine
Lightweight 2D/3D C++ game rendering engine built on SDL2
Classic Game Source Ports & Re-Implementations
- Chocolate Doom
Conservative source port reproducing the original DOS Doom experience via SDL
- Crispy Doom
Limit-removing enhanced-resolution Doom source port built on Chocolate Doom
- Doom Retro
Classic, refined Doom source port tailored specifically for Windows using SDL2
- Fallout 2 CE
Open-source C++ and SDL engine rewrite for Fallout 2
- OpenLoco
Open-source re-implementation of Chris Sawyer's Locomotion using SDL2
- OpenRCT2
Open-source re-implementation of RollerCoaster Tycoon 2 using SDL2
Audio Engines & Integration
- FLAC
Free Lossless Audio Codec library with SDL integration
- FluidSynth
Software synthesizer based on SoundFont 2 specifications with SDL driver support
- LabSound
C++ graph-based audio engine (modeled on Web Audio API) with SDL hardware integration
- miniaudio
Single-header C audio library that integrates smoothly into SDL audio callbacks
- SoLoud
Flexible C++ audio engine with native SDL2 output backends
Showing a sample of 119 resources. View the full list on GitHub →