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List of game frameworks programming resources for Unity

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FrameworksNetworksTutorialsSerializersGitHub

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What's inside

Frameworks

  • Autoya

    Small, thin framework for Unity which contains essential game features

  • BDFramework.Core

    A powerful unity3d game workflow

  • ColaFramework

    一款简洁的MVC架构的Unity客户端框架。支持Lua开发和资源热更新,自带版本管理和简易服务器。适合新手入门学习或用于中小团队开发

  • cscore

    A lightweight library providing commonly used helpers & patterns for both your pure C# and Unity projects

  • ET

    Unity3D Client and C# Server framework

  • EZUnity

    Unity3D工具集,API二次封装,编辑器扩展

GitHub

Serializers

  • FlatBuffers

    A cross platform serialization library architected for maximum memory efficiency

  • FullSerializer

    A robust JSON serialization framework that just works with support for all major Unity export platforms

  • Json.Net.Unity3D

    Forked Newtonsoft.Json to support Unity3D

  • MessagePack

    Extremely fast MessagePack serializer for C# (.NET, .NET Core, Unity, Xamarin) / msgpack.org[C#]

  • Utf8Json

    Definitely fastest and zero allocation JSON serializer for C# (.NET, .NET Core, Unity, Xamarin)

  • ZeroFormatter

    Fastest C# serializer and infinitely fast deserializer for .NET, .NET Core and Unity

Tutorials

Networks

  • gRPC

    The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)

  • Lidgren.Net

    A networking library for .NET framework, which uses a single UDP socket to deliver a simple API for connecting a client to a server, reading and sending messages

  • LiteNetLib

    Lite reliable UDP library for Mono and .NET

  • Mirror

    A community replacement for Unity's abandoned UNET Networking System

  • MirrorNG

    A high level Networking API for Unity, built and tested for MMO Scale Networking by the developers of Cubica, and optimized for ease of use and probability of success

  • NATS.Net

    The official C# Client for NATS

Showing a sample of 81 resources. View the full list on GitHub →